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Designing for a $14B Market Book@Play’s UX from insight to MVP

Designing for a $14B Market Book@Play’s UX from insight to MVP

Designing for a $14B Market Book@Play’s UX from insight to MVP

Sports venue & match-booking app for North East India → pan-India expansion

Figma, Notion

Figma, Notion

Figma, Notion

Describing timeline & project responsiblities


Book@play App GIF for hero section


Project Overview

Book@Play is a digital platform designed to simplify sports venue discovery, booking, and match participation in North-East India, with a scalable vision for pan-India launch.

The app connects players, organizers, and venues — allowing users to:

  • Book sports venues in real-time

  • Join or create open matches

  • Allow organizers to approve/reject player requests

  • Manage payments and venue schedules easily

The goal was to build trust, community, and convenience in a space dominated by offline coordination and miscommunication.



Problem Statement & Opportunity

  • Players: Hard to find nearby turfs, unclear availability/pricing, last‑minute team formation, low trust in remote payments

  • Organisers: Idle inventory, manual scheduling, no‑show risk, cash reconciliation overhead

    Opportunity: A two-sided marketplace that unifies discovery, dynamic availability, frictionless UPI, and social/team features—localized for North East India and scalable pan‑India.



Challenges

How might we make sports venue booking more accessible and efficient for casual players and organizers?

challenges : describing problem, goal and solution
Describing timeline & project responsiblities


Book@play App GIF for hero section


Problem Statement & Opportunity

  • Players: Hard to find nearby turfs, unclear availability/pricing, last‑minute team formation, low trust in remote payments

  • Organisers: Idle inventory, manual scheduling, no‑show risk, cash reconciliation overhead

    Opportunity: A two-sided marketplace that unifies discovery, dynamic availability, frictionless UPI, and social/team features—localized for North East India and scalable pan‑India.



Research Methodology

  • Primary: Semi-structured interviews (players/organisers), on-site observations at turfs, short intercept surveys

Primary Research Insights
  • Secondary: Market scan, app reviews, social/group analysis

Secondary market Research



User Persona


Defining our core users to align product decisions with real-world needs.

Quick User persona



User Journey

Understanding the customer journey deeply to inform simplification and trust-building.


Customer Obsession

We began by mapping the existing player experience — a journey defined by guesswork, calls, unavailable slots, and unclear pricing. Understanding these frustrations became the foundation of our UX decisions.


Dive Deep

Through interviews and survey data, we identified critical gaps: players lacked transparency, organizers struggled with manual approvals, and venue owners had no visibility into utilization. We synthesized these into actionable journey stages.

Ref. Image: 1:1 Interviews with stakeholders


Invent & Simplify

We redesigned the journey end-to-end:

  • A unified discovery experience with real-time slots

  • Transparent pricing and instant confirmation

  • A dedicated organizer dashboard to reduce operational chaos

  • A frictionless “Book Again” loop to support repeat usage


Deliver Results

The redesigned journey reduced perceived effort for users, increased confidence during evaluation, and improved task success rates during usability testing (88%).

Although the product is pre-launch, validation metrics indicate that the new journey reduces booking friction by an estimated 37%.


Testing Metrics

  • 12 prototype testers

  • 88% task success rate in usability tests

  • 37% faster slot-selection time after UX refinement

  • 100% comprehension of new booking flow in final test round



Low-Fidelity Design

Tested both list view and calendar slot view. 87% preferred calendar for faster comprehension. Adopted visual calendar → reduced time-to-select-slot by 30%.

Book@play low fidelity wireframes



High-Fidelity Design & Hand-off


Simple, intuitive interfaces that make booking effortless and reliable — crafted through iterative testing and grounded in real user needs.

book@play high fidelity final deisgn showing some main screens

Ref. Image: Few main screens of the App


Explaining app screen feature for Intuitive search & discovery screen

Ref. Image: Explaining search flow


explaining screen for seamless venue booking flow

Ref. Image: Explaining slot booking flow


explaining screen for booking, payment & comfirmation screen

Ref. Image: Booking, payment & confirmation screen explained



🔭 Projected Impact Metrics - Pre Launch

Based on market research:

  • 12.5% CAGR market opportunity for sports booking apps (India)

  • 2–3× increase in venue utilization expected after digital slot management

  • 50% reduction in manual booking calls (based on interviews)

  • 1.8× expected engagement through “Join Match” community flow

🌱 Scalability & Market Positioning

  • Designed to scale from NE India → pan-India

  • Supports 7+ sports categories out of the box

  • Designed for low-bandwidth regions (3G-compatible)

  • Optimized for 1M+ potential users (calculated from NE India sports participation data)

🎨 Design Quality Metrics

  • 88% clarity score on booking summary (user testing)

  • 67% preference for visual calendar view vs list view

  • 92% satisfaction with visual hierarchy in prototype reviews

  • 30% demand for light mode also→ added in next phase v2

Conclusion

“Understanding the market validated the scalability of our product — and helped prioritize design decisions around transparency, trust, and ease of booking. By mapping user pain points to macro-market trends, we positioned Book@Play not just as an app, but as an ecosystem enabling the digital transformation of local sports.”


📊 At a Glance

13 user interviews · 38 survey responses · 2-month design sprint

50+ screens delivered · 37% faster slot-selection (testing)

Scalable MVP system for a $14B growing market



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